# New Simulation Setup

## Scenario

newGeometryModel@gui/managerDialogsController.py
(gui/newScenarioController.py
 ui_newscenario.py)

```
self.SimNDT_Scenario = Scenario(width,height,pixel,label)
```

## Materials

gui/materialSetupController.py
(gui/materialLibraryController.py)

- apply

```
material = Material(name, rho, c11, c12, c22, c44, label, damping, eta_v, eta_s)
if self.SimNDT_Materials is None:
  self.SimNDT_Materials = list()
  self.SimNDT_Materials.append(material)
else:
  N = len(self.SimNDT_Materials)
  if N != 0 and self.__NumMatTmp - 1 < N:
      self.SimNDT_Materials[self.__NumMatTmp - 1] = material
  else:
      self.SimNDT_Materials.append(material)
```

- addMaterial
- deleteMaterial
- updateValues

## Boundary Conditions

gui/boundarySetupController.py
(core/boundary.py)

- setupBC

```	
self.Boundaries.append(Boundary(name,BC,Size))
```

## Inspection

gui/singleLaunchSetupController.py
(
  gui/signalSetupController.py
  gui/singleLaunchSetupController.py
)

- requires Scenario, Source, Inspection, Transducers, Signal

```
self.Signal = Signals("GaussianSine", amplitude, frequency, cycles)
transducer = Transducer('SimNDT-emisor', size, centerOffset, borderOffset, location, Point, window,
                        False, backing)
if self.Transducers is None:
    self.Transducers = list()
    self.Transducers.append(transducer)
else:
    self.Transducers[0] = transducer

self.Inspection = Transmission(location) | PulseEcho(location)
self.Inspection.hideReceiver=self.hideReceiverRadioButton.isChecked()
```