184 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			184 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /**
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|  **      ==============================
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|  **       O           O      O   OOOO
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|  **       O           O     O O  O   O
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|  **       O           O     O O  O   O
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|  **       OOOO   OOOO O     OOO  OOOO
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|  **       O   O       O    O   O O   O
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|  **       O   O       O    O   O O   O
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|  **       OOOO        OOOO O   O OOOO
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|  **      ==============================
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|  **      Dr. Stefan Bosse http://www.bsslab.de
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|  **
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|  **      COPYRIGHT: THIS SOFTWARE, EXECUTABLE AND SOURCE CODE IS OWNED
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|  **                 BY THE AUTHOR(S).
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|  **                 THIS SOURCE CODE MAY NOT BE COPIED, EXTRACTED,
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|  **                 MODIFIED, OR OTHERWISE USED IN A CONTEXT
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|  **                 OUTSIDE OF THE SOFTWARE SYSTEM.
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|  **
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|  **    $AUTHORS:     Christopher Jeffrey, Stefan Bosse
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|  **    $INITIAL:     (C) 2013-2015, Christopher Jeffrey and contributors
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|  **    $MODIFIED:    by sbosse
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|  **    $REVESIO:     1.2.1
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|  **
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|  **    $INFO:
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|  **
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|  **    progressbar.js - progress bar element for blessed
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|  **
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|  **    $ENDOFINFO
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|  */
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| 
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| /**
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|  * Modules
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|  */
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| var Comp = Require('com/compat');
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| 
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| var Node = Require('term/widgets/node');
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| var Input = Require('term/widgets/input');
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| 
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| /**
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|  * ProgressBar
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|  */
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| 
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| function ProgressBar(options) {
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|   var self = this;
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| 
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|   if (!instanceOf(this,Node)) {
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|     return new ProgressBar(options);
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|   }
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| 
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|   options = options || {};
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| 
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|   Input.call(this, options);
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| 
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|   this.filled = options.filled || 0;
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|   if (typeof this.filled === 'string') {
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|     this.filled = +this.filled.slice(0, -1);
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|   }
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|   this.value = this.filled;
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| 
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|   this.pch = options.pch || ' ';
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| 
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|   // XXX Workaround that predates the usage of `el.ch`.
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|   if (options.ch) {
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|     this.pch = options.ch;
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|     this.ch = ' ';
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|   }
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|   if (options.bch) {
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|     this.ch = options.bch;
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|   }
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| 
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|   if (!this.style.bar) {
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|     this.style.bar = {};
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|     this.style.bar.fg = options.barFg;
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|     this.style.bar.bg = options.barBg;
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|   }
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| 
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|   this.orientation = options.orientation || 'horizontal';
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| 
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|   if (options.keys) {
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|     this.on('keypress', function(ch, key) {
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|       var back, forward;
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|       if (self.orientation === 'horizontal') {
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|         back = ['left', 'h'];
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|         forward = ['right', 'l'];
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|       } else if (self.orientation === 'vertical') {
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|         back = ['down', 'j'];
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|         forward = ['up', 'k'];
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|       }
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|       if (key.name === back[0] || (options.vi && key.name === back[1])) {
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|         self.progress(-5);
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|         self.screen.render();
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|         return;
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|       }
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|       if (key.name === forward[0] || (options.vi && key.name === forward[1])) {
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|         self.progress(5);
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|         self.screen.render();
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|         return;
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|       }
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|     });
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|   }
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| 
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|   if (options.mouse) {
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|     this.on('click', function(data) {
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|       var x, y, m, p;
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|       if (!self.lpos) return;
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|       if (self.orientation === 'horizontal') {
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|         x = data.x - self.lpos.xi;
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|         m = (self.lpos.xl - self.lpos.xi) - self.iwidth;
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|         p = x / m * 100 | 0;
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|       } else if (self.orientation === 'vertical') {
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|         y = data.y - self.lpos.yi;
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|         m = (self.lpos.yl - self.lpos.yi) - self.iheight;
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|         p = y / m * 100 | 0;
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|       }
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|       self.setProgress(p);
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|     });
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|   }
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| }
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| 
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| //ProgressBar.prototype.__proto__ = Input.prototype;
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| inheritPrototype(ProgressBar,Input);
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| 
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| ProgressBar.prototype.type = 'progress-bar';
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| 
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| ProgressBar.prototype.render = function() {
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|   var ret = this._render();
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|   if (!ret) return;
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| 
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|   var xi = ret.xi
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|     , xl = ret.xl
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|     , yi = ret.yi
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|     , yl = ret.yl
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|     , dattr;
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| 
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|   if (this.border) xi++, yi++, xl--, yl--;
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| 
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|   if (this.orientation === 'horizontal') {
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|     xl = xi + ((xl - xi) * (this.filled / 100)) | 0;
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|   } else if (this.orientation === 'vertical') {
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|     yi = yi + ((yl - yi) - (((yl - yi) * (this.filled / 100)) | 0));
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|   }
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| 
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|   dattr = this.sattr(this.style.bar);
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| 
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|   this.screen.fillRegion(dattr, this.pch, xi, xl, yi, yl);
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| 
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|   if (this.content) {
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|     var line = this.screen.lines[yi];
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|     for (var i = 0; i < this.content.length; i++) {
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|       line[xi + i][1] = this.content[i];
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|     }
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|     line.dirty = true;
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|   }
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| 
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|   return ret;
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| };
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| 
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| ProgressBar.prototype.progress = function(filled) {
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|   this.filled += filled;
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|   if (this.filled < 0) this.filled = 0;
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|   else if (this.filled > 100) this.filled = 100;
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|   if (this.filled === 100) {
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|     this.emit('complete');
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|   }
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|   this.value = this.filled;
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| };
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| 
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| ProgressBar.prototype.setProgress = function(filled) {
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|   this.filled = 0;
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|   this.progress(filled);
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| };
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| 
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| ProgressBar.prototype.reset = function() {
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|   this.emit('reset');
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|   this.filled = 0;
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|   this.value = this.filled;
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| };
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| 
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| /**
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|  * Expose
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|  */
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| 
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| module.exports = ProgressBar;
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