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js/ui/mxgraph/src/js/layout/hierarchical/mxHierarchicalLayout.js
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846
js/ui/mxgraph/src/js/layout/hierarchical/mxHierarchicalLayout.js
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/**
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* Copyright (c) 2006-2015, JGraph Ltd
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* Copyright (c) 2006-2015, Gaudenz Alder
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*/
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/**
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* Class: mxHierarchicalLayout
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*
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* A hierarchical layout algorithm.
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*
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* Constructor: mxHierarchicalLayout
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*
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* Constructs a new hierarchical layout algorithm.
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*
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* Arguments:
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*
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* graph - Reference to the enclosing <mxGraph>.
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* orientation - Optional constant that defines the orientation of this
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* layout.
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* deterministic - Optional boolean that specifies if this layout should be
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* deterministic. Default is true.
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*/
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function mxHierarchicalLayout(graph, orientation, deterministic)
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{
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mxGraphLayout.call(this, graph);
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this.orientation = (orientation != null) ? orientation : mxConstants.DIRECTION_NORTH;
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this.deterministic = (deterministic != null) ? deterministic : true;
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};
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var mxHierarchicalEdgeStyle =
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{
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ORTHOGONAL: 1,
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POLYLINE: 2,
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STRAIGHT: 3,
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CURVE: 4
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};
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/**
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* Extends mxGraphLayout.
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*/
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mxHierarchicalLayout.prototype = new mxGraphLayout();
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mxHierarchicalLayout.prototype.constructor = mxHierarchicalLayout;
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/**
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* Variable: roots
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*
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* Holds the array of <mxCell> that this layout contains.
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*/
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mxHierarchicalLayout.prototype.roots = null;
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/**
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* Variable: resizeParent
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*
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* Specifies if the parent should be resized after the layout so that it
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* contains all the child cells. Default is false. See also <parentBorder>.
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*/
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mxHierarchicalLayout.prototype.resizeParent = false;
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/**
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* Variable: maintainParentLocation
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*
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* Specifies if the parent location should be maintained, so that the
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* top, left corner stays the same before and after execution of
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* the layout. Default is false for backwards compatibility.
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*/
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mxHierarchicalLayout.prototype.maintainParentLocation = false;
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/**
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* Variable: moveParent
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*
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* Specifies if the parent should be moved if <resizeParent> is enabled.
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* Default is false.
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*/
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mxHierarchicalLayout.prototype.moveParent = false;
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/**
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* Variable: parentBorder
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*
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* The border to be added around the children if the parent is to be
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* resized using <resizeParent>. Default is 0.
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*/
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mxHierarchicalLayout.prototype.parentBorder = 0;
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/**
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* Variable: intraCellSpacing
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*
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* The spacing buffer added between cells on the same layer. Default is 30.
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*/
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mxHierarchicalLayout.prototype.intraCellSpacing = 30;
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/**
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* Variable: interRankCellSpacing
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*
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* The spacing buffer added between cell on adjacent layers. Default is 50.
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*/
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mxHierarchicalLayout.prototype.interRankCellSpacing = 100;
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/**
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* Variable: interHierarchySpacing
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*
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* The spacing buffer between unconnected hierarchies. Default is 60.
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*/
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mxHierarchicalLayout.prototype.interHierarchySpacing = 60;
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/**
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* Variable: parallelEdgeSpacing
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*
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* The distance between each parallel edge on each ranks for long edges
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*/
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mxHierarchicalLayout.prototype.parallelEdgeSpacing = 10;
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/**
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* Variable: orientation
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*
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* The position of the root node(s) relative to the laid out graph in.
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* Default is <mxConstants.DIRECTION_NORTH>.
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*/
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mxHierarchicalLayout.prototype.orientation = mxConstants.DIRECTION_NORTH;
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/**
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* Variable: fineTuning
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*
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* Whether or not to perform local optimisations and iterate multiple times
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* through the algorithm. Default is true.
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*/
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mxHierarchicalLayout.prototype.fineTuning = true;
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/**
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*
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* Variable: tightenToSource
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*
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* Whether or not to tighten the assigned ranks of vertices up towards
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* the source cells.
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*/
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mxHierarchicalLayout.prototype.tightenToSource = true;
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/**
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* Variable: disableEdgeStyle
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*
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* Specifies if the STYLE_NOEDGESTYLE flag should be set on edges that are
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* modified by the result. Default is true.
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*/
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mxHierarchicalLayout.prototype.disableEdgeStyle = true;
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/**
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* Variable: traverseAncestors
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*
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* Whether or not to drill into child cells and layout in reverse
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* group order. This also cause the layout to navigate edges whose
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* terminal vertices * have different parents but are in the same
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* ancestry chain
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*/
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mxHierarchicalLayout.prototype.traverseAncestors = true;
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/**
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* Variable: model
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*
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* The internal <mxGraphHierarchyModel> formed of the layout.
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*/
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mxHierarchicalLayout.prototype.model = null;
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/**
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* Variable: edgesSet
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*
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* A cache of edges whose source terminal is the key
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*/
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mxHierarchicalLayout.prototype.edgesCache = null;
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/**
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* Variable: edgesSet
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*
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* A cache of edges whose source terminal is the key
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*/
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mxHierarchicalLayout.prototype.edgeSourceTermCache = null;
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/**
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* Variable: edgesSet
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*
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* A cache of edges whose source terminal is the key
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*/
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mxHierarchicalLayout.prototype.edgesTargetTermCache = null;
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/**
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* Variable: edgeStyle
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*
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* The style to apply between cell layers to edge segments
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*/
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mxHierarchicalLayout.prototype.edgeStyle = mxHierarchicalEdgeStyle.POLYLINE;
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/**
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* Function: getModel
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*
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* Returns the internal <mxGraphHierarchyModel> for this layout algorithm.
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*/
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mxHierarchicalLayout.prototype.getModel = function()
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{
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return this.model;
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};
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/**
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* Function: execute
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*
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* Executes the layout for the children of the specified parent.
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*
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* Parameters:
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*
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* parent - Parent <mxCell> that contains the children to be laid out.
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* roots - Optional starting roots of the layout.
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*/
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mxHierarchicalLayout.prototype.execute = function(parent, roots)
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{
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this.parent = parent;
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var model = this.graph.model;
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this.edgesCache = new mxDictionary();
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this.edgeSourceTermCache = new mxDictionary();
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this.edgesTargetTermCache = new mxDictionary();
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if (roots != null && !(roots instanceof Array))
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{
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roots = [roots];
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}
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// If the roots are set and the parent is set, only
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// use the roots that are some dependent of the that
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// parent.
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// If just the root are set, use them as-is
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// If just the parent is set use it's immediate
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// children as the initial set
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if (roots == null && parent == null)
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{
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// TODO indicate the problem
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return;
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}
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// Maintaining parent location
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this.parentX = null;
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this.parentY = null;
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if (parent != this.root && model.isVertex(parent) != null && this.maintainParentLocation)
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{
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var geo = this.graph.getCellGeometry(parent);
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if (geo != null)
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{
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this.parentX = geo.x;
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this.parentY = geo.y;
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}
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}
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if (roots != null)
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{
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var rootsCopy = [];
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for (var i = 0; i < roots.length; i++)
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{
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var ancestor = parent != null ? model.isAncestor(parent, roots[i]) : true;
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if (ancestor && model.isVertex(roots[i]))
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{
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rootsCopy.push(roots[i]);
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}
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}
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this.roots = rootsCopy;
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}
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model.beginUpdate();
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try
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{
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this.run(parent);
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if (this.resizeParent && !this.graph.isCellCollapsed(parent))
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{
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this.graph.updateGroupBounds([parent], this.parentBorder, this.moveParent);
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}
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// Maintaining parent location
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if (this.parentX != null && this.parentY != null)
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{
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var geo = this.graph.getCellGeometry(parent);
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if (geo != null)
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{
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geo = geo.clone();
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geo.x = this.parentX;
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geo.y = this.parentY;
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model.setGeometry(parent, geo);
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}
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}
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}
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finally
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{
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model.endUpdate();
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}
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};
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/**
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* Function: findRoots
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*
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* Returns all visible children in the given parent which do not have
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* incoming edges. If the result is empty then the children with the
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* maximum difference between incoming and outgoing edges are returned.
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* This takes into account edges that are being promoted to the given
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* root due to invisible children or collapsed cells.
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*
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* Parameters:
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*
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* parent - <mxCell> whose children should be checked.
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* vertices - array of vertices to limit search to
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*/
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mxHierarchicalLayout.prototype.findRoots = function(parent, vertices)
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{
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var roots = [];
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if (parent != null && vertices != null)
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{
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var model = this.graph.model;
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var best = null;
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var maxDiff = -100000;
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for (var i in vertices)
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{
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var cell = vertices[i];
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if (model.isVertex(cell) && this.graph.isCellVisible(cell))
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{
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var conns = this.getEdges(cell);
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var fanOut = 0;
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var fanIn = 0;
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for (var k = 0; k < conns.length; k++)
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{
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var src = this.getVisibleTerminal(conns[k], true);
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if (src == cell)
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{
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fanOut++;
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}
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else
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{
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fanIn++;
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}
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}
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if (fanIn == 0 && fanOut > 0)
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{
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roots.push(cell);
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}
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var diff = fanOut - fanIn;
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if (diff > maxDiff)
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{
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maxDiff = diff;
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best = cell;
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}
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}
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}
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if (roots.length == 0 && best != null)
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{
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roots.push(best);
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}
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}
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return roots;
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};
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/**
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* Function: getEdges
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*
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* Returns the connected edges for the given cell.
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*
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* Parameters:
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*
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* cell - <mxCell> whose edges should be returned.
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*/
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mxHierarchicalLayout.prototype.getEdges = function(cell)
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{
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var cachedEdges = this.edgesCache.get(cell);
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if (cachedEdges != null)
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{
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return cachedEdges;
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}
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var model = this.graph.model;
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var edges = [];
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var isCollapsed = this.graph.isCellCollapsed(cell);
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var childCount = model.getChildCount(cell);
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for (var i = 0; i < childCount; i++)
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{
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var child = model.getChildAt(cell, i);
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if (this.isPort(child))
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{
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edges = edges.concat(model.getEdges(child, true, true));
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}
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else if (isCollapsed || !this.graph.isCellVisible(child))
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{
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edges = edges.concat(model.getEdges(child, true, true));
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}
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}
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edges = edges.concat(model.getEdges(cell, true, true));
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var result = [];
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for (var i = 0; i < edges.length; i++)
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{
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var source = this.getVisibleTerminal(edges[i], true);
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var target = this.getVisibleTerminal(edges[i], false);
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if ((source == target) || ((source != target) && ((target == cell && (this.parent == null || this.graph.isValidAncestor(source, this.parent, this.traverseAncestors))) ||
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(source == cell && (this.parent == null ||
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this.graph.isValidAncestor(target, this.parent, this.traverseAncestors))))))
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{
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result.push(edges[i]);
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}
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}
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this.edgesCache.put(cell, result);
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return result;
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};
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/**
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* Function: getVisibleTerminal
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*
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* Helper function to return visible terminal for edge allowing for ports
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*
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* Parameters:
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*
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* edge - <mxCell> whose edges should be returned.
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* source - Boolean that specifies whether the source or target terminal is to be returned
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*/
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mxHierarchicalLayout.prototype.getVisibleTerminal = function(edge, source)
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{
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var terminalCache = this.edgesTargetTermCache;
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if (source)
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{
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terminalCache = this.edgeSourceTermCache;
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}
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var term = terminalCache.get(edge);
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if (term != null)
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{
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return term;
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}
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var state = this.graph.view.getState(edge);
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var terminal = (state != null) ? state.getVisibleTerminal(source) : this.graph.view.getVisibleTerminal(edge, source);
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if (terminal == null)
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{
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terminal = (state != null) ? state.getVisibleTerminal(source) : this.graph.view.getVisibleTerminal(edge, source);
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}
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if (terminal != null)
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{
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if (this.isPort(terminal))
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{
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terminal = this.graph.model.getParent(terminal);
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}
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terminalCache.put(edge, terminal);
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}
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return terminal;
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};
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/**
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* Function: run
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*
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* The API method used to exercise the layout upon the graph description
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* and produce a separate description of the vertex position and edge
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* routing changes made. It runs each stage of the layout that has been
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* created.
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*/
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mxHierarchicalLayout.prototype.run = function(parent)
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{
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// Separate out unconnected hierarchies
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var hierarchyVertices = [];
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var allVertexSet = [];
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if (this.roots == null && parent != null)
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{
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var filledVertexSet = Object();
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this.filterDescendants(parent, filledVertexSet);
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this.roots = [];
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var filledVertexSetEmpty = true;
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// Poor man's isSetEmpty
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for (var key in filledVertexSet)
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{
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if (filledVertexSet[key] != null)
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{
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filledVertexSetEmpty = false;
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break;
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}
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}
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while (!filledVertexSetEmpty)
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{
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var candidateRoots = this.findRoots(parent, filledVertexSet);
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// If the candidate root is an unconnected group cell, remove it from
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// the layout. We may need a custom set that holds such groups and forces
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// them to be processed for resizing and/or moving.
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for (var i = 0; i < candidateRoots.length; i++)
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{
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var vertexSet = Object();
|
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hierarchyVertices.push(vertexSet);
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this.traverse(candidateRoots[i], true, null, allVertexSet, vertexSet,
|
||||
hierarchyVertices, filledVertexSet);
|
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}
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||||
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for (var i = 0; i < candidateRoots.length; i++)
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{
|
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this.roots.push(candidateRoots[i]);
|
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}
|
||||
|
||||
filledVertexSetEmpty = true;
|
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|
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// Poor man's isSetEmpty
|
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for (var key in filledVertexSet)
|
||||
{
|
||||
if (filledVertexSet[key] != null)
|
||||
{
|
||||
filledVertexSetEmpty = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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else
|
||||
{
|
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// Find vertex set as directed traversal from roots
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for (var i = 0; i < this.roots.length; i++)
|
||||
{
|
||||
var vertexSet = Object();
|
||||
hierarchyVertices.push(vertexSet);
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||||
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this.traverse(this.roots[i], true, null, allVertexSet, vertexSet,
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hierarchyVertices, null);
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||||
}
|
||||
}
|
||||
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// Iterate through the result removing parents who have children in this layout
|
||||
|
||||
// Perform a layout for each seperate hierarchy
|
||||
// Track initial coordinate x-positioning
|
||||
var initialX = 0;
|
||||
|
||||
for (var i = 0; i < hierarchyVertices.length; i++)
|
||||
{
|
||||
var vertexSet = hierarchyVertices[i];
|
||||
var tmp = [];
|
||||
|
||||
for (var key in vertexSet)
|
||||
{
|
||||
tmp.push(vertexSet[key]);
|
||||
}
|
||||
|
||||
this.model = new mxGraphHierarchyModel(this, tmp, this.roots,
|
||||
parent, this.tightenToSource);
|
||||
|
||||
this.cycleStage(parent);
|
||||
this.layeringStage();
|
||||
|
||||
this.crossingStage(parent);
|
||||
initialX = this.placementStage(initialX, parent);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Function: filterDescendants
|
||||
*
|
||||
* Creates an array of descendant cells
|
||||
*/
|
||||
mxHierarchicalLayout.prototype.filterDescendants = function(cell, result)
|
||||
{
|
||||
var model = this.graph.model;
|
||||
|
||||
if (model.isVertex(cell) && cell != this.parent && this.graph.isCellVisible(cell))
|
||||
{
|
||||
result[mxObjectIdentity.get(cell)] = cell;
|
||||
}
|
||||
|
||||
if (this.traverseAncestors || cell == this.parent
|
||||
&& this.graph.isCellVisible(cell))
|
||||
{
|
||||
var childCount = model.getChildCount(cell);
|
||||
|
||||
for (var i = 0; i < childCount; i++)
|
||||
{
|
||||
var child = model.getChildAt(cell, i);
|
||||
|
||||
// Ignore ports in the layout vertex list, they are dealt with
|
||||
// in the traversal mechanisms
|
||||
if (!this.isPort(child))
|
||||
{
|
||||
this.filterDescendants(child, result);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Function: isPort
|
||||
*
|
||||
* Returns true if the given cell is a "port", that is, when connecting to
|
||||
* it, its parent is the connecting vertex in terms of graph traversal
|
||||
*
|
||||
* Parameters:
|
||||
*
|
||||
* cell - <mxCell> that represents the port.
|
||||
*/
|
||||
mxHierarchicalLayout.prototype.isPort = function(cell)
|
||||
{
|
||||
if (cell.geometry.relative)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
};
|
||||
|
||||
/**
|
||||
* Function: getEdgesBetween
|
||||
*
|
||||
* Returns the edges between the given source and target. This takes into
|
||||
* account collapsed and invisible cells and ports.
|
||||
*
|
||||
* Parameters:
|
||||
*
|
||||
* source -
|
||||
* target -
|
||||
* directed -
|
||||
*/
|
||||
mxHierarchicalLayout.prototype.getEdgesBetween = function(source, target, directed)
|
||||
{
|
||||
directed = (directed != null) ? directed : false;
|
||||
var edges = this.getEdges(source);
|
||||
var result = [];
|
||||
|
||||
// Checks if the edge is connected to the correct
|
||||
// cell and returns the first match
|
||||
for (var i = 0; i < edges.length; i++)
|
||||
{
|
||||
var src = this.getVisibleTerminal(edges[i], true);
|
||||
var trg = this.getVisibleTerminal(edges[i], false);
|
||||
|
||||
if ((src == source && trg == target) || (!directed && src == target && trg == source))
|
||||
{
|
||||
result.push(edges[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
/**
|
||||
* Traverses the (directed) graph invoking the given function for each
|
||||
* visited vertex and edge. The function is invoked with the current vertex
|
||||
* and the incoming edge as a parameter. This implementation makes sure
|
||||
* each vertex is only visited once. The function may return false if the
|
||||
* traversal should stop at the given vertex.
|
||||
*
|
||||
* Parameters:
|
||||
*
|
||||
* vertex - <mxCell> that represents the vertex where the traversal starts.
|
||||
* directed - boolean indicating if edges should only be traversed
|
||||
* from source to target. Default is true.
|
||||
* edge - Optional <mxCell> that represents the incoming edge. This is
|
||||
* null for the first step of the traversal.
|
||||
* allVertices - Array of cell paths for the visited cells.
|
||||
*/
|
||||
mxHierarchicalLayout.prototype.traverse = function(vertex, directed, edge, allVertices, currentComp,
|
||||
hierarchyVertices, filledVertexSet)
|
||||
{
|
||||
if (vertex != null && allVertices != null)
|
||||
{
|
||||
// Has this vertex been seen before in any traversal
|
||||
// And if the filled vertex set is populated, only
|
||||
// process vertices in that it contains
|
||||
var vertexID = mxObjectIdentity.get(vertex);
|
||||
|
||||
if ((allVertices[vertexID] == null)
|
||||
&& (filledVertexSet == null ? true : filledVertexSet[vertexID] != null))
|
||||
{
|
||||
if (currentComp[vertexID] == null)
|
||||
{
|
||||
currentComp[vertexID] = vertex;
|
||||
}
|
||||
if (allVertices[vertexID] == null)
|
||||
{
|
||||
allVertices[vertexID] = vertex;
|
||||
}
|
||||
|
||||
if (filledVertexSet !== null)
|
||||
{
|
||||
delete filledVertexSet[vertexID];
|
||||
}
|
||||
|
||||
var edges = this.getEdges(vertex);
|
||||
var edgeIsSource = [];
|
||||
|
||||
for (var i = 0; i < edges.length; i++)
|
||||
{
|
||||
edgeIsSource[i] = (this.getVisibleTerminal(edges[i], true) == vertex);
|
||||
}
|
||||
|
||||
for (var i = 0; i < edges.length; i++)
|
||||
{
|
||||
if (!directed || edgeIsSource[i])
|
||||
{
|
||||
var next = this.getVisibleTerminal(edges[i], !edgeIsSource[i]);
|
||||
|
||||
// Check whether there are more edges incoming from the target vertex than outgoing
|
||||
// The hierarchical model treats bi-directional parallel edges as being sourced
|
||||
// from the more "sourced" terminal. If the directions are equal in number, the direction
|
||||
// is that of the natural direction from the roots of the layout.
|
||||
// The checks below are slightly more verbose than need be for performance reasons
|
||||
var netCount = 1;
|
||||
|
||||
for (var j = 0; j < edges.length; j++)
|
||||
{
|
||||
if (j == i)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
var isSource2 = edgeIsSource[j];
|
||||
var otherTerm = this.getVisibleTerminal(edges[j], !isSource2);
|
||||
|
||||
if (otherTerm == next)
|
||||
{
|
||||
if (isSource2)
|
||||
{
|
||||
netCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
netCount--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (netCount >= 0)
|
||||
{
|
||||
currentComp = this.traverse(next, directed, edges[i], allVertices,
|
||||
currentComp, hierarchyVertices,
|
||||
filledVertexSet);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (currentComp[vertexID] == null)
|
||||
{
|
||||
// We've seen this vertex before, but not in the current component
|
||||
// This component and the one it's in need to be merged
|
||||
|
||||
for (var i = 0; i < hierarchyVertices.length; i++)
|
||||
{
|
||||
var comp = hierarchyVertices[i];
|
||||
|
||||
if (comp[vertexID] != null)
|
||||
{
|
||||
for (var key in comp)
|
||||
{
|
||||
currentComp[key] = comp[key];
|
||||
}
|
||||
|
||||
// Remove the current component from the hierarchy set
|
||||
hierarchyVertices.splice(i, 1);
|
||||
return currentComp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return currentComp;
|
||||
};
|
||||
|
||||
/**
|
||||
* Function: cycleStage
|
||||
*
|
||||
* Executes the cycle stage using mxMinimumCycleRemover.
|
||||
*/
|
||||
mxHierarchicalLayout.prototype.cycleStage = function(parent)
|
||||
{
|
||||
var cycleStage = new mxMinimumCycleRemover(this);
|
||||
cycleStage.execute(parent);
|
||||
};
|
||||
|
||||
/**
|
||||
* Function: layeringStage
|
||||
*
|
||||
* Implements first stage of a Sugiyama layout.
|
||||
*/
|
||||
mxHierarchicalLayout.prototype.layeringStage = function()
|
||||
{
|
||||
this.model.initialRank();
|
||||
this.model.fixRanks();
|
||||
};
|
||||
|
||||
/**
|
||||
* Function: crossingStage
|
||||
*
|
||||
* Executes the crossing stage using mxMedianHybridCrossingReduction.
|
||||
*/
|
||||
mxHierarchicalLayout.prototype.crossingStage = function(parent)
|
||||
{
|
||||
var crossingStage = new mxMedianHybridCrossingReduction(this);
|
||||
crossingStage.execute(parent);
|
||||
};
|
||||
|
||||
/**
|
||||
* Function: placementStage
|
||||
*
|
||||
* Executes the placement stage using mxCoordinateAssignment.
|
||||
*/
|
||||
mxHierarchicalLayout.prototype.placementStage = function(initialX, parent)
|
||||
{
|
||||
var placementStage = new mxCoordinateAssignment(this, this.intraCellSpacing,
|
||||
this.interRankCellSpacing, this.orientation, initialX,
|
||||
this.parallelEdgeSpacing);
|
||||
placementStage.fineTuning = this.fineTuning;
|
||||
placementStage.execute(parent);
|
||||
|
||||
return placementStage.limitX + this.interHierarchySpacing;
|
||||
};
|
Loading…
Reference in New Issue
Block a user