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# chrome.sockets.tcp Plugin
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This plugin provides TCP client sockets for Android and iOS.
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## Status
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Beta on Android and iOS.
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## Reference
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The API reference is [here](https://developer.chrome.com/apps/sockets_tcp).
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# Release Notes
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## 1.3.9 (Sep 12, 2017)
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* Fix connect() not firing when failed on iOS
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* Fix write not triggering reading bytes on iOS
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## 1.3.7 (Jan 31, 2017)
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* Fix disconnect() sometimes not disconnecting on iOS
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## 1.3.6 (Aug 12, 2016)
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* Fix connect() being run on UI thread (Android)
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## 1.3.5 (Aug 10, 2016)
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* Better TLS handling in Android implementation
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## 1.3.4 (May 29, 2015)
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* Fix writes being silently truncated when sending large ArrayBuffers
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* Fix a case of busy-waiting (yikes!)
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* Increase socket read buffer size from 4k -> 32k to match write buffer size
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## 1.3.3 (April 30, 2015)
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- Renamed plugin to pubilsh to NPM
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## 1.3.2 (Mar 17, 2015)
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* ios: Fix warning about unsigned -> int
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## 1.3.1 (Jan 27, 2015)
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* Fix ssl handshake infinite loop & return error when address is unresolvable
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* `chrome.sockets.pipeToFile`: send receive events at most 10 times per sec
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## 1.3.0 (Nov 26, 2014)
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* Added mobile-only `chrome.sockets.tcp.pipeToFile` API
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* android sockets.tcp: send an error when receive EOF
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## 1.2.0 (November 17, 2014)
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* Remove unnecessary headers for chrome.sockets.* - ios
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* Fix possible blocks leak memory
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* sockets.tcp - redirect to file for iOS & Android
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* Fixed chrome.sockets.udp socket close with error problem
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* chrome.sockets: open selector in selector thread
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* Fix auto tests & resumeRead accidentally read paused or unconnected sockets on iOS
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* Improve chrome.sockets.tcp throughput for iOS & Android
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* Fix setPaused for iOS
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* Add setKeepAlive and setNoDelay for Android
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* Don't modify interest set when key is invalid (fix #388)
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## 1.1.0 (October 24, 2014)
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* Add `chrome.sockets.secure.tcp` and refactor `chrome.sockets.*`
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## 1.0.1 (October 23, 2014)
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* Fix a NullPointerException on Android
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* Fix the dependency on iosSocketsCommon so that it works with the Cordova plugin registry.
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## 1.0.0 (October 21, 2014)
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* Initial release
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