Mon 21 Jul 22:43:21 CEST 2025
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js/ui/mxgraph/src/js/handler/mxRubberband.js
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380
js/ui/mxgraph/src/js/handler/mxRubberband.js
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/**
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* Copyright (c) 2006-2015, JGraph Ltd
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* Copyright (c) 2006-2015, Gaudenz Alder
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*/
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/**
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* Class: mxRubberband
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*
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* Event handler that selects rectangular regions. This is not built-into
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* <mxGraph>. To enable rubberband selection in a graph, ssssssssuse the following code.
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*
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* Example:
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*
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* (code)
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* var rubberband = new mxRubberband(graph);
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* (end)
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*
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* Constructor: mxRubberband
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*
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* Constructs an event handler that selects rectangular regions in the graph
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* using rubberband selection.
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*/
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function mxRubberband(graph)
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{
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if (graph != null)
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{
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this.graph = graph;
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this.graph.addMouseListener(this);
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// Handles force rubberband event
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this.forceRubberbandHandler = mxUtils.bind(this, function(sender, evt)
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{
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var evtName = evt.getProperty('eventName');
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var me = evt.getProperty('event');
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if (evtName == mxEvent.MOUSE_DOWN && this.isForceRubberbandEvent(me))
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{
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var offset = mxUtils.getOffset(this.graph.container);
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var origin = mxUtils.getScrollOrigin(this.graph.container);
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origin.x -= offset.x;
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origin.y -= offset.y;
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this.start(me.getX() + origin.x, me.getY() + origin.y);
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me.consume(false);
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}
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});
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this.graph.addListener(mxEvent.FIRE_MOUSE_EVENT, this.forceRubberbandHandler);
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// Repaints the marquee after autoscroll
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this.panHandler = mxUtils.bind(this, function()
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{
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this.repaint();
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});
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this.graph.addListener(mxEvent.PAN, this.panHandler);
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// Does not show menu if any touch gestures take place after the trigger
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this.gestureHandler = mxUtils.bind(this, function(sender, eo)
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{
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if (this.first != null)
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{
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this.reset();
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}
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});
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this.graph.addListener(mxEvent.GESTURE, this.gestureHandler);
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// Automatic deallocation of memory
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if (mxClient.IS_IE)
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{
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mxEvent.addListener(window, 'unload',
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mxUtils.bind(this, function()
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{
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this.destroy();
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})
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);
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}
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}
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};
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/**
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* Variable: defaultOpacity
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*
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* Specifies the default opacity to be used for the rubberband div. Default
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* is 20.
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*/
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mxRubberband.prototype.defaultOpacity = 20;
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/**
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* Variable: enabled
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*
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* Specifies if events are handled. Default is true.
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*/
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mxRubberband.prototype.enabled = true;
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/**
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* Variable: div
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*
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* Holds the DIV element which is currently visible.
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*/
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mxRubberband.prototype.div = null;
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/**
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* Variable: sharedDiv
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*
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* Holds the DIV element which is used to display the rubberband.
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*/
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mxRubberband.prototype.sharedDiv = null;
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/**
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* Variable: currentX
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*
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* Holds the value of the x argument in the last call to <update>.
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*/
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mxRubberband.prototype.currentX = 0;
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/**
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* Variable: currentY
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*
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* Holds the value of the y argument in the last call to <update>.
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*/
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mxRubberband.prototype.currentY = 0;
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/**
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* Function: isEnabled
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*
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* Returns true if events are handled. This implementation returns
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* <enabled>.
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*/
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mxRubberband.prototype.isEnabled = function()
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{
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return this.enabled;
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};
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/**
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* Function: setEnabled
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*
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* Enables or disables event handling. This implementation updates
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* <enabled>.
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*/
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mxRubberband.prototype.setEnabled = function(enabled)
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{
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this.enabled = enabled;
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};
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/**
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* Function: isForceRubberbandEvent
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*
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* Returns true if the given <mxMouseEvent> should start rubberband selection.
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* This implementation returns true if the alt key is pressed.
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*/
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mxRubberband.prototype.isForceRubberbandEvent = function(me)
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{
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return mxEvent.isAltDown(me.getEvent());
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};
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/**
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* Function: mouseDown
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*
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* Handles the event by initiating a rubberband selection. By consuming the
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* event all subsequent events of the gesture are redirected to this
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* handler.
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*/
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mxRubberband.prototype.mouseDown = function(sender, me)
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{
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if (!me.isConsumed() && this.isEnabled() && this.graph.isEnabled() &&
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me.getState() == null && !mxEvent.isMultiTouchEvent(me.getEvent()))
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{
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var offset = mxUtils.getOffset(this.graph.container);
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var origin = mxUtils.getScrollOrigin(this.graph.container);
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origin.x -= offset.x;
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origin.y -= offset.y;
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this.start(me.getX() + origin.x, me.getY() + origin.y);
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// Does not prevent the default for this event so that the
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// event processing chain is still executed even if we start
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// rubberbanding. This is required eg. in ExtJs to hide the
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// current context menu. In mouseMove we'll make sure we're
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// not selecting anything while we're rubberbanding.
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me.consume(false);
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}
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};
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/**
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* Function: start
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*
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* Sets the start point for the rubberband selection.
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*/
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mxRubberband.prototype.start = function(x, y)
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{
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this.first = new mxPoint(x, y);
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var container = this.graph.container;
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function createMouseEvent(evt)
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{
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var me = new mxMouseEvent(evt);
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var pt = mxUtils.convertPoint(container, me.getX(), me.getY());
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me.graphX = pt.x;
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me.graphY = pt.y;
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return me;
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};
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this.dragHandler = mxUtils.bind(this, function(evt)
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{
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this.mouseMove(this.graph, createMouseEvent(evt));
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});
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this.dropHandler = mxUtils.bind(this, function(evt)
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{
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this.mouseUp(this.graph, createMouseEvent(evt));
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});
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// Workaround for rubberband stopping if the mouse leaves the container in Firefox
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if (mxClient.IS_FF)
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{
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mxEvent.addGestureListeners(document, null, this.dragHandler, this.dropHandler);
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}
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};
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/**
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* Function: mouseMove
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*
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* Handles the event by updating therubberband selection.
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*/
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mxRubberband.prototype.mouseMove = function(sender, me)
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{
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if (!me.isConsumed() && this.first != null)
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{
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var origin = mxUtils.getScrollOrigin(this.graph.container);
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var offset = mxUtils.getOffset(this.graph.container);
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origin.x -= offset.x;
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origin.y -= offset.y;
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var x = me.getX() + origin.x;
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var y = me.getY() + origin.y;
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var dx = this.first.x - x;
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var dy = this.first.y - y;
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var tol = this.graph.tolerance;
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if (this.div != null || Math.abs(dx) > tol || Math.abs(dy) > tol)
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{
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if (this.div == null)
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{
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this.div = this.createShape();
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}
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// Clears selection while rubberbanding. This is required because
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// the event is not consumed in mouseDown.
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mxUtils.clearSelection();
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this.update(x, y);
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me.consume();
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}
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}
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};
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/**
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* Function: createShape
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*
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* Creates the rubberband selection shape.
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*/
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mxRubberband.prototype.createShape = function()
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{
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if (this.sharedDiv == null)
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{
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this.sharedDiv = document.createElement('div');
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this.sharedDiv.className = 'mxRubberband';
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mxUtils.setOpacity(this.sharedDiv, this.defaultOpacity);
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}
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this.graph.container.appendChild(this.sharedDiv);
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return this.sharedDiv;
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};
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/**
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* Function: mouseUp
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*
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* Handles the event by selecting the region of the rubberband using
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* <mxGraph.selectRegion>.
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*/
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mxRubberband.prototype.mouseUp = function(sender, me)
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{
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var execute = this.div != null && this.div.style.display != 'none';
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this.reset();
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if (execute)
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{
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var rect = new mxRectangle(this.x, this.y, this.width, this.height);
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this.graph.selectRegion(rect, me.getEvent());
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me.consume();
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}
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};
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/**
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* Function: reset
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*
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* Resets the state of the rubberband selection.
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*/
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mxRubberband.prototype.reset = function()
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{
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if (this.div != null)
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{
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this.div.parentNode.removeChild(this.div);
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}
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mxEvent.removeGestureListeners(document, null, this.dragHandler, this.dropHandler);
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this.dragHandler = null;
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this.dropHandler = null;
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this.currentX = 0;
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this.currentY = 0;
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this.first = null;
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this.div = null;
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};
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/**
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* Function: update
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*
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* Sets <currentX> and <currentY> and calls <repaint>.
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*/
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mxRubberband.prototype.update = function(x, y)
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{
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this.currentX = x;
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this.currentY = y;
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this.repaint();
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};
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/**
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* Function: repaint
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*
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* Computes the bounding box and updates the style of the <div>.
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*/
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mxRubberband.prototype.repaint = function()
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{
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if (this.div != null)
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{
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var x = this.currentX - this.graph.panDx;
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var y = this.currentY - this.graph.panDy;
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this.x = Math.min(this.first.x, x);
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this.y = Math.min(this.first.y, y);
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this.width = Math.max(this.first.x, x) - this.x;
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this.height = Math.max(this.first.y, y) - this.y;
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var dx = (mxClient.IS_VML) ? this.graph.panDx : 0;
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var dy = (mxClient.IS_VML) ? this.graph.panDy : 0;
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this.div.style.left = (this.x + dx) + 'px';
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this.div.style.top = (this.y + dy) + 'px';
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this.div.style.width = Math.max(1, this.width) + 'px';
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this.div.style.height = Math.max(1, this.height) + 'px';
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}
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};
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/**
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* Function: destroy
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*
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* Destroys the handler and all its resources and DOM nodes. This does
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* normally not need to be called, it is called automatically when the
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* window unloads.
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*/
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mxRubberband.prototype.destroy = function()
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{
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if (!this.destroyed)
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{
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this.destroyed = true;
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this.graph.removeMouseListener(this);
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this.graph.removeListener(this.forceRubberbandHandler);
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this.graph.removeListener(this.panHandler);
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this.reset();
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if (this.sharedDiv != null)
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{
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this.sharedDiv = null;
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}
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}
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};
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