Mon 21 Jul 22:43:21 CEST 2025
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js/ui/mxgraph/src/js/view/mxCellState.js
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431
js/ui/mxgraph/src/js/view/mxCellState.js
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/**
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* Copyright (c) 2006-2015, JGraph Ltd
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* Copyright (c) 2006-2015, Gaudenz Alder
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*/
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/**
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* Class: mxCellState
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*
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* Represents the current state of a cell in a given <mxGraphView>.
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*
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* For edges, the edge label position is stored in <absoluteOffset>.
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*
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* The size for oversize labels can be retrieved using the boundingBox property
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* of the <text> field as shown below.
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*
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* (code)
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* var bbox = (state.text != null) ? state.text.boundingBox : null;
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* (end)
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*
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* Constructor: mxCellState
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*
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* Constructs a new object that represents the current state of the given
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* cell in the specified view.
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*
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* Parameters:
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*
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* view - <mxGraphView> that contains the state.
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* cell - <mxCell> that this state represents.
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* style - Array of key, value pairs that constitute the style.
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*/
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function mxCellState(view, cell, style)
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{
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this.view = view;
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this.cell = cell;
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this.style = style;
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this.origin = new mxPoint();
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this.absoluteOffset = new mxPoint();
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};
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/**
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* Extends mxRectangle.
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*/
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mxCellState.prototype = new mxRectangle();
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mxCellState.prototype.constructor = mxCellState;
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/**
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* Variable: view
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*
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* Reference to the enclosing <mxGraphView>.
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*/
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mxCellState.prototype.view = null;
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/**
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* Variable: cell
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*
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* Reference to the <mxCell> that is represented by this state.
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*/
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mxCellState.prototype.cell = null;
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/**
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* Variable: style
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*
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* Contains an array of key, value pairs that represent the style of the
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* cell.
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*/
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mxCellState.prototype.style = null;
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/**
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* Variable: invalid
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*
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* Specifies if the state is invalid. Default is true.
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*/
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mxCellState.prototype.invalid = true;
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/**
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* Variable: origin
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*
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* <mxPoint> that holds the origin for all child cells. Default is a new
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* empty <mxPoint>.
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*/
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mxCellState.prototype.origin = null;
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/**
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* Variable: absolutePoints
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*
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* Holds an array of <mxPoints> that represent the absolute points of an
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* edge.
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*/
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mxCellState.prototype.absolutePoints = null;
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/**
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* Variable: absoluteOffset
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*
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* <mxPoint> that holds the absolute offset. For edges, this is the
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* absolute coordinates of the label position. For vertices, this is the
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* offset of the label relative to the top, left corner of the vertex.
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*/
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mxCellState.prototype.absoluteOffset = null;
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/**
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* Variable: visibleSourceState
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*
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* Caches the visible source terminal state.
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*/
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mxCellState.prototype.visibleSourceState = null;
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/**
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* Variable: visibleTargetState
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*
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* Caches the visible target terminal state.
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*/
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mxCellState.prototype.visibleTargetState = null;
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/**
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* Variable: terminalDistance
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*
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* Caches the distance between the end points for an edge.
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*/
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mxCellState.prototype.terminalDistance = 0;
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/**
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* Variable: length
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*
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* Caches the length of an edge.
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*/
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mxCellState.prototype.length = 0;
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/**
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* Variable: segments
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*
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* Array of numbers that represent the cached length of each segment of the
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* edge.
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*/
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mxCellState.prototype.segments = null;
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/**
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* Variable: shape
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*
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* Holds the <mxShape> that represents the cell graphically.
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*/
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mxCellState.prototype.shape = null;
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/**
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* Variable: text
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*
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* Holds the <mxText> that represents the label of the cell. Thi smay be
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* null if the cell has no label.
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*/
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mxCellState.prototype.text = null;
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/**
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* Variable: unscaledWidth
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*
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* Holds the unscaled width of the state.
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*/
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mxCellState.prototype.unscaledWidth = null;
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/**
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* Function: getPerimeterBounds
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*
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* Returns the <mxRectangle> that should be used as the perimeter of the
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* cell.
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*
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* Parameters:
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*
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* border - Optional border to be added around the perimeter bounds.
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* bounds - Optional <mxRectangle> to be used as the initial bounds.
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*/
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mxCellState.prototype.getPerimeterBounds = function(border, bounds)
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{
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border = border || 0;
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bounds = (bounds != null) ? bounds : new mxRectangle(this.x, this.y, this.width, this.height);
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if (this.shape != null && this.shape.stencil != null && this.shape.stencil.aspect == 'fixed')
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{
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var aspect = this.shape.stencil.computeAspect(this.style, bounds.x, bounds.y, bounds.width, bounds.height);
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bounds.x = aspect.x;
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bounds.y = aspect.y;
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bounds.width = this.shape.stencil.w0 * aspect.width;
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bounds.height = this.shape.stencil.h0 * aspect.height;
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}
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if (border != 0)
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{
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bounds.grow(border);
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}
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return bounds;
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};
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/**
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* Function: setAbsoluteTerminalPoint
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*
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* Sets the first or last point in <absolutePoints> depending on isSource.
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*
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* Parameters:
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*
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* point - <mxPoint> that represents the terminal point.
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* isSource - Boolean that specifies if the first or last point should
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* be assigned.
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*/
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mxCellState.prototype.setAbsoluteTerminalPoint = function(point, isSource)
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{
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if (isSource)
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{
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if (this.absolutePoints == null)
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{
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this.absolutePoints = [];
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}
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if (this.absolutePoints.length == 0)
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{
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this.absolutePoints.push(point);
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}
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else
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{
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this.absolutePoints[0] = point;
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}
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}
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else
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{
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if (this.absolutePoints == null)
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{
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this.absolutePoints = [];
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this.absolutePoints.push(null);
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this.absolutePoints.push(point);
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}
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else if (this.absolutePoints.length == 1)
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{
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this.absolutePoints.push(point);
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}
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else
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{
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this.absolutePoints[this.absolutePoints.length - 1] = point;
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}
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}
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};
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/**
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* Function: setCursor
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*
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* Sets the given cursor on the shape and text shape.
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*/
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mxCellState.prototype.setCursor = function(cursor)
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{
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if (this.shape != null)
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{
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this.shape.setCursor(cursor);
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}
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if (this.text != null)
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{
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this.text.setCursor(cursor);
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}
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};
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/**
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* Function: getVisibleTerminal
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*
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* Returns the visible source or target terminal cell.
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*
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* Parameters:
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*
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* source - Boolean that specifies if the source or target cell should be
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* returned.
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*/
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mxCellState.prototype.getVisibleTerminal = function(source)
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{
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var tmp = this.getVisibleTerminalState(source);
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return (tmp != null) ? tmp.cell : null;
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};
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/**
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* Function: getVisibleTerminalState
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*
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* Returns the visible source or target terminal state.
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*
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* Parameters:
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*
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* source - Boolean that specifies if the source or target state should be
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* returned.
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*/
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mxCellState.prototype.getVisibleTerminalState = function(source)
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{
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return (source) ? this.visibleSourceState : this.visibleTargetState;
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};
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/**
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* Function: setVisibleTerminalState
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*
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* Sets the visible source or target terminal state.
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*
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* Parameters:
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*
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* terminalState - <mxCellState> that represents the terminal.
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* source - Boolean that specifies if the source or target state should be set.
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*/
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mxCellState.prototype.setVisibleTerminalState = function(terminalState, source)
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{
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if (source)
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{
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this.visibleSourceState = terminalState;
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}
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else
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{
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this.visibleTargetState = terminalState;
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}
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};
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/**
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* Function: getCellBounds
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*
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* Returns the unscaled, untranslated bounds.
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*/
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mxCellState.prototype.getCellBounds = function()
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{
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return this.cellBounds;
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};
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/**
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* Function: getPaintBounds
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*
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* Returns the unscaled, untranslated paint bounds. This is the same as
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* <getCellBounds> but with a 90 degree rotation if the shape's
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* isPaintBoundsInverted returns true.
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*/
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mxCellState.prototype.getPaintBounds = function()
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{
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return this.paintBounds;
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};
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/**
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* Function: updateCachedBounds
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*
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* Updates the cellBounds and paintBounds.
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*/
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mxCellState.prototype.updateCachedBounds = function()
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{
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var tr = this.view.translate;
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var s = this.view.scale;
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this.cellBounds = new mxRectangle(this.x / s - tr.x, this.y / s - tr.y, this.width / s, this.height / s);
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this.paintBounds = mxRectangle.fromRectangle(this.cellBounds);
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if (this.shape != null && this.shape.isPaintBoundsInverted())
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{
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this.paintBounds.rotate90();
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}
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};
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/**
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* Destructor: setState
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*
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* Copies all fields from the given state to this state.
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*/
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mxCellState.prototype.setState = function(state)
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{
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this.view = state.view;
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this.cell = state.cell;
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this.style = state.style;
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this.absolutePoints = state.absolutePoints;
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this.origin = state.origin;
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this.absoluteOffset = state.absoluteOffset;
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this.boundingBox = state.boundingBox;
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this.terminalDistance = state.terminalDistance;
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this.segments = state.segments;
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this.length = state.length;
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this.x = state.x;
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this.y = state.y;
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this.width = state.width;
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this.height = state.height;
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this.unscaledWidth = state.unscaledWidth;
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};
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/**
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* Function: clone
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*
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* Returns a clone of this <mxPoint>.
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*/
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mxCellState.prototype.clone = function()
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{
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var clone = new mxCellState(this.view, this.cell, this.style);
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// Clones the absolute points
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if (this.absolutePoints != null)
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{
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clone.absolutePoints = [];
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for (var i = 0; i < this.absolutePoints.length; i++)
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{
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clone.absolutePoints[i] = this.absolutePoints[i].clone();
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}
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}
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if (this.origin != null)
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{
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clone.origin = this.origin.clone();
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}
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if (this.absoluteOffset != null)
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{
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clone.absoluteOffset = this.absoluteOffset.clone();
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}
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if (this.boundingBox != null)
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{
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clone.boundingBox = this.boundingBox.clone();
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}
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clone.terminalDistance = this.terminalDistance;
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clone.segments = this.segments;
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clone.length = this.length;
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clone.x = this.x;
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clone.y = this.y;
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clone.width = this.width;
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clone.height = this.height;
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clone.unscaledWidth = this.unscaledWidth;
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return clone;
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};
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/**
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* Destructor: destroy
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*
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* Destroys the state and all associated resources.
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*/
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mxCellState.prototype.destroy = function()
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{
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this.view.graph.cellRenderer.destroy(this);
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};
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