Mon 21 Jul 22:43:21 CEST 2025
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js/doc/custom/zalgo.js
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104
js/doc/custom/zalgo.js
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// please no
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module['exports'] = function zalgo(text, options) {
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text = text || " he is here ";
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var soul = {
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"up" : [
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'̍', '̎', '̄', '̅',
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'̿', '̑', '̆', '̐',
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'͒', '͗', '͑', '̇',
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'̈', '̊', '͂', '̓',
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'̈', '͊', '͋', '͌',
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'̃', '̂', '̌', '͐',
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'̀', '́', '̋', '̏',
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'̒', '̓', '̔', '̽',
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'̉', 'ͣ', 'ͤ', 'ͥ',
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'ͦ', 'ͧ', 'ͨ', 'ͩ',
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'ͪ', 'ͫ', 'ͬ', 'ͭ',
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'ͮ', 'ͯ', '̾', '͛',
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'͆', '̚'
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],
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"down" : [
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'̖', '̗', '̘', '̙',
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'̜', '̝', '̞', '̟',
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'̠', '̤', '̥', '̦',
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'̩', '̪', '̫', '̬',
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'̭', '̮', '̯', '̰',
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'̱', '̲', '̳', '̹',
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'̺', '̻', '̼', 'ͅ',
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'͇', '͈', '͉', '͍',
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'͎', '͓', '͔', '͕',
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'͖', '͙', '͚', '̣'
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],
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"mid" : [
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'̕', '̛', '̀', '́',
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'͘', '̡', '̢', '̧',
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'̨', '̴', '̵', '̶',
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'͜', '͝', '͞',
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'͟', '͠', '͢', '̸',
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'̷', '͡', ' ҉'
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]
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},
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all = [].concat(soul.up, soul.down, soul.mid),
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zalgo = {};
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function randomNumber(range) {
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var r = Math.floor(Math.random() * range);
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return r;
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}
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function is_char(character) {
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var bool = false;
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all.filter(function (i) {
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bool = (i === character);
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});
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return bool;
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}
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function heComes(text, options) {
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var result = '', counts, l;
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options = options || {};
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options["up"] = typeof options["up"] !== 'undefined' ? options["up"] : true;
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options["mid"] = typeof options["mid"] !== 'undefined' ? options["mid"] : true;
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options["down"] = typeof options["down"] !== 'undefined' ? options["down"] : true;
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options["size"] = typeof options["size"] !== 'undefined' ? options["size"] : "maxi";
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text = text.split('');
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for (l in text) {
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if (is_char(l)) {
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continue;
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}
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result = result + text[l];
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counts = {"up" : 0, "down" : 0, "mid" : 0};
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switch (options.size) {
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case 'mini':
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counts.up = randomNumber(8);
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counts.mid = randomNumber(2);
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counts.down = randomNumber(8);
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break;
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case 'maxi':
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counts.up = randomNumber(16) + 3;
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counts.mid = randomNumber(4) + 1;
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counts.down = randomNumber(64) + 3;
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break;
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default:
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counts.up = randomNumber(8) + 1;
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counts.mid = randomNumber(6) / 2;
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counts.down = randomNumber(8) + 1;
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break;
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}
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var arr = ["up", "mid", "down"];
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for (var d in arr) {
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var index = arr[d];
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for (var i = 0 ; i <= counts[index]; i++) {
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if (options[index]) {
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result = result + soul[index][randomNumber(soul[index].length)];
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}
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}
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}
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}
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return result;
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}
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// don't summon him
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return heComes(text, options);
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}
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